Object Pointers
In MQL4, there is a possibility to dynamically create objects of complex type. This is done by the new operator, which returns a descriptor of the created object. Descriptor is 8 bytes large. Syntactically, object descriptors in MQL4 are similar to pointers in C++.
Examples:
MyObject* hobject= new MyObject(); |
In contrast to C++, the hobject variable from example above is not a pointer to memory, but rather an object descriptor. Furthermore, in MQL5 all objects in function parameters must be passed by reference. Below are examples of passing objects as function parameters:
class Foo
{
public:
string m_name;
int m_id;
static int s_counter;
//--- constructors and desctructors
Foo(void){Setup("noname");};
Foo(string name){Setup(name);};
~Foo(void){};
//--- initializes object of type Foo
void Setup(string name)
{
m_name=name;
s_counter++;
m_id=s_counter;
}
};
int Foo::s_counter=0;
//+------------------------------------------------------------------+
//| Script program start function |
//+------------------------------------------------------------------+
void OnStart()
{
//--- declare an object as variable with its automatic creation
Foo foo1;
//--- variant of passing an object by reference
PrintObject(foo1);
//--- declare a pointer to an object and create it using the 'new' operator
Foo *foo2=new Foo("foo2");
//--- variant of passing a pointer to an object by reference
PrintObject(foo2); // pointer to an object is converted automatically by compiler
//--- declare an array of objects of type Foo
Foo foo_objects[5];
//--- variant of passing an array of objects
PrintObjectsArray(foo_objects); // separate function for passing an array of objects
//--- declare an array of pointers to objects of type Foo
Foo *foo_pointers[5];
for(int i=0;i<5;i++)
{
foo_pointers[i]=new Foo("foo_pointer");
}
//--- variant of passing an array of pointers
PrintPointersArray(foo_pointers); // separate function for passing an array of pointers
//--- it is obligatory to delete objects created as pointers before termination
delete(foo2);
//--- delete array of pointers
int size=ArraySize(foo_pointers);
for(int i=0;i<5;i++)
delete(foo_pointers[i]);
//---
}
//+------------------------------------------------------------------+
//| Objects are always passed by reference |
//+------------------------------------------------------------------+
void PrintObject(Foo &object)
{
Print(__FUNCTION__,": ",object.m_id," Object name=",object.m_name);
}
//+------------------------------------------------------------------+
//| Passing an array of objects |
//+------------------------------------------------------------------+
void PrintObjectsArray(Foo &objects[])
{
int size=ArraySize(objects);
for(int i=0;i<size;i++)
{
PrintObject(objects[i]);
}
}
//+------------------------------------------------------------------+
//| Passing an array of pointers to object |
//+------------------------------------------------------------------+
void PrintPointersArray(Foo* &objects[])
{
int size=ArraySize(objects);
for(int i=0;i<size;i++)
{
PrintObject(objects[i]);
}
}
//+------------------------------------------------------------------+ |
See also
Variables, Initialization of Variables, Visibility Scope and Lifetime of Variables, Creating and Deleting Objects
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